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What do you think the Apple Mixed Reality hardware will be like at launch?

7 Sept 2022

We've been thinking about what MR/AR headset Apple might launch first and where the computer would be to drive it. We've mocked up a couple of options to think about.

Apple's Focus Mode

7 Sept 2022

Contxtual computing has the potential to make succinct and informative Everyday AR experiences in a Just-in-time way based on time of day, location, current, light, sound, and a myriad of other factors.

Apple's Door and People Recognition

15 Feb 2023

There is a significant opportunity for people’s experiences to be enhanced through AR-enabled accessibility. Here we extrapolate current technologies like door detection, reading signage and identifying people.

Apple's Live Text

28 Feb 2023

There are different ways that we could potentially interact with text in the physical world that we could select and use in a digital way. In this example we look at a couple of different selection methods for selecting a phone number and making a call.

Apple's Currency Converter

28 Feb 2023

Converting real world information into that which is more meaningful, or useful, to us is going to be a very powerful experience. Here we look a simple currency conversion scenario that could a small everyday contextual enhancement while travelling.

OUR HUB FOR
AR & SPATIAL DESIGN

We want to show some of the work we are doing as we explore different potential customer needs, and overlay these with aspects of Spatial Computing, Augmented Reality and Everyday AR.

WATCH OLIVER'S TALK

We have presented locally and globally on Spatial Computing. An example of this is a talk Oliver did for UXAustralia looking at the history of how humans have augmented their capability. We have also done a range of talks for corporate teams, so they can better understand this exciting new era and the opportunities for their business. We can also conduct training to help your UX Design teams understand the options around tool chains and workflows to create these new experiences.

Please contact us if you would like us to present to your team on the User Experience of Spatial Computing and Augmented Reality and how it could apply to your business.

Open Site Navigation

TWEETS

TWEETS

Complexity

Applications

More complex sets of features that support specific experiences

Lenses

Specific layers of information that overlay the world

Services

Simple focussed features at the system level that can be applied to various situations

Notifications

Relay relevant information based on context

contact
Oliver Weidlich

Director of Design & Innovation

0411 551 561

Suite 206 / 50 Holt Street
Surry Hills NSW 2010

STATES OF REALITY

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SPATIAL COMPUTING

“Spatial Computing is a series of technologies that can “see” and map the real world, understand it, and predict the next moves of objects within it, while doing the same for digital worlds that may or may not have ties to the real, physical world, all the while helping humans and/or machines navigate either.”

Cronin & Scoble (2020) Infinite Retina

LAYERS OF AR EXPERIENCE

While most VR headsets are current very App based, we expect that in the future it will be more integrated into the overall user experience. “As we considered various Augmented Reality use cases and capabilities, a framework emerged that helped us think about what the different types of engagements might be.”

We are UX specialists exploring and creating the future of user experiences and interaction design

Contxtual: relating to the circumstances that surround a particular experience. By leveraging aspects of context, we can improve the efficiency of interaction, and add richness to experiences.

Digital Objects in the Physical World

21 Mar 2023

This is a simple demo where we attach a basket ball hoop to a physical wall in our office and throw balls through it. We also show how the digital objects can have physics applied to them with the balls and tables falling over onto the real office floor and bouncing off the walls.

Leaving Reminders

21 Mar 2023

We want to explore might be useful to know before you leave the house. We keep the UI small to be generally unobtrusive, with just a summary of information, until you’re close to the door where the full detail is revealed. What information do you want to know before you go?

Fire Escape

21 Mar 2023

A work-in-progress where we’re looking beyond the range of current rooms and VR/AR guardians to help someone get to safety in a building fire.

Office Digital Twin

21 Mar 2023

Using the iOS app Polycam, we LIDAR scanned our office and created a digital floorplan. We then imported that into Blender, cleaned is up and added objects we’d scanned or downloaded to created a simple digital twin. It’s interesting to walk around in the model at a life-size scale overlaid on the real office.

DIGITAL IN REALITY

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WHAT MIGHT APPLE BRING TO AUGMENTED REALITY?

We’re very interested in the type of experiences that could be enabled if (or when) Apple launches an AR headset. We have created a variety of speculative design prototypes to understand how current capabilities could be extended to leverage the opportunities of contextual computing.

Magic Leap 1

Magic Leap 2

Hololens

Oculus Quest Pro

Tilt Five

OUR HEADSETS

We invest in the latest AR (and AR in VR) headsets to explore their capabilities and prototype digital + physical experiences.  If your’e interested in trying one of them, please get in contact.

AWE USA

May 31 - June 2, 2023

Santa Clara, USA

AWE Asia

August 30 - 31, 2023

Singapore

International Symposium on Mixed & Augmented Reality

October 16 - 20, 2023

Sydney, Australia

EVENTS WE ARE ATTENDING

Our team travels globally to attend the best industry and academic Augmented Reality conferences.  If you’re going, it would be great to meet in person!

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